Re: CXL Unlocker Mod, Lun 9 Aoû 2010 - 9:02
Heu c'est du HS mais est-ce que vous avez trouver les pontons?
Re: CXL Unlocker Mod, Lun 9 Aoû 2010 - 9:42
Oui, et dans la prochaine version ils vont travailler!
Merci a vous.
Merci a vous.
Re: CXL Unlocker Mod, Lun 9 Aoû 2010 - 13:50
Ah, thank's Globex! =)
- maxcoolMembre Chevronné
Messages : 797
Re: CXL Unlocker Mod, Lun 9 Aoû 2010 - 18:37
But when will you leave your next mods
[/url]http://www.forum-gc.com/t2764-isla-innocente[url]
http://www.citiesbuilder.tk/ Cliquer sur CJ , ensuite Isla Innocente
Re: CXL Unlocker Mod, Jeu 12 Aoû 2010 - 19:16
Thank you all.
Just want to release also here my new mod: Super High Graphic settings.
It pushes to the limit the rendering engine of CXL!! (only for powerful and new PCs of course)
[img][/img]
Download here
Just want to release also here my new mod: Super High Graphic settings.
It pushes to the limit the rendering engine of CXL!! (only for powerful and new PCs of course)
[img][/img]
Download here
- ieyasuMembre Émérite
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Messages : 4442
Re: CXL Unlocker Mod, Jeu 12 Aoû 2010 - 19:24
Thank you !!!!
Fini les boites noirs ! merci beaucoup !
Fini les boites noirs ! merci beaucoup !
Re: CXL Unlocker Mod, Jeu 12 Aoû 2010 - 19:46
In fact it has been designed for City Journals... Big landscape screenshots aren't so good with low poly buildings.
And I hate black boxes on roads (that's why I put a black box in the main picture )
And I hate black boxes on roads (that's why I put a black box in the main picture )
- Nar6Membre Chevronné
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Messages : 1165
Re: CXL Unlocker Mod, Jeu 12 Aoû 2010 - 21:44
Thanks a lot for this new mod!
I'm going to try it right now
I'm going to try it right now
Re: CXL Unlocker Mod, Ven 20 Aoû 2010 - 17:19
Hi all!
Version 3 release date is planned for next week...
It will come as an installer version. From the setup you'll be able to remove/add features to customize the mod.
Removing the "maps" patch will make the mod compatible with the PakUnpak region mod.
Version 3 release date is planned for next week...
It will come as an installer version. From the setup you'll be able to remove/add features to customize the mod.
Removing the "maps" patch will make the mod compatible with the PakUnpak region mod.
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