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- iaumegMembre
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Messages : 94
Re: bug de m****, Sam 14 Juil 2012 - 23:56
ok sinon je viens de faire un conflict scan:
Mais je fais quoi pour regler ces conflits?
- Spoiler:
- Code:
==================================== Summary ====================================
The following files are found conflicted:
\mod\CXLmod382ArbresV3.patch
\mod\CXLmod46enlever-magnetisme.patch
\mod\HXL_ROAD.patch
\mod\XLN_NEXL_Transport_Waterways_CityLinks_V1.6.patch
\mod\XLNation_Banib3_191NWackerDrive_v2.0.patch
\mod\XLNation_Banib3_25Street_v1.0.patch
\mod\XLNation_Banib3_GraniteTower_v2.0.patch
\mod\XLNation_Banib3_Leadenhall_v1.0.patch
\mod\XLNation_banib3_VectorSquare_v0.1.patch
\mod\XLnation_Montoto_deco_DecorativeArch_v1.0.patch
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.0.patch
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.2.patch
\mod\Xlnation_MicroSphera92_ind_FHI_Headquarters_v1.0.patch
\mod\Xlnation_Montoto_h_suibob_GaliciaResidence_v1.0.patch
\mod\Xlnation_Montoto_ind_EspacioTower_v1.1.patch
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\air_sea_ports_expander_pollut_reduc_mod.patch
\mod\expressway_capacity_increase_v.0.1.patch
\mod\kh_BL.patch
\mod\xlnation_aitortilla01_Modular_Airport_Pack_v1.0.patch
==================================== Conflicted .patch ====================================
\mod\CXLmod382ArbresV3.patch
data/config/placementrules.cfg
\mod\CXLmod46enlever-magnetisme.patch
data/config/placementrules.cfg
\mod\HXL_ROAD.patch
data/design/buildings/construction/road/foundation/rf_default.class
\mod\XLN_NEXL_Transport_Waterways_CityLinks_V1.6.patch
data/design/buildings/construction/harbor/b_transport_smallseaport_t3.class
\mod\XLNation_Banib3_191NWackerDrive_v2.0.patch
data/shader/#building_enhaced.fx
\mod\XLNation_Banib3_25Street_v1.0.patch
data/shader/#building_enhaced.fx
\mod\XLNation_Banib3_GraniteTower_v2.0.patch
data/shader/#building_enhaced.fx
\mod\XLNation_Banib3_Leadenhall_v1.0.patch
data/shader/#building_enhaced.fx
\mod\XLNation_banib3_VectorSquare_v0.1.patch
data/design/decoration/tree/msk_trees/bushes_msk_americanboxwood.class
\mod\XLnation_Montoto_deco_DecorativeArch_v1.0.patch
data/localization/de/montotomedarch_buildingnames.de
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.0.patch
data/design/layout/b_deco_pershing_t3_base.layout
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.2.patch
data/design/layout/b_deco_pershing_t3_base.layout
\mod\Xlnation_MicroSphera92_ind_FHI_Headquarters_v1.0.patch
data/shader/#building_enhaced.fx
\mod\Xlnation_Montoto_h_suibob_GaliciaResidence_v1.0.patch
data/shader/#building_enhaced.fx
\mod\Xlnation_Montoto_ind_EspacioTower_v1.1.patch
data/shader/#building_enhaced.fx
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_inverse.layout
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
data/design/buildings/construction/road/road_uk/b_echangeuruk03_t4.class
\mod\air_sea_ports_expander_pollut_reduc_mod.patch
data/design/buildings/construction/harbor/b_transport_smallseaport_t3.class
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/b_echangeuruk03_t4.class
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_inverse.layout
\mod\xlnation_aitortilla01_Modular_Airport_Pack_v1.0.patch
data/localization/de/montotomedarch_buildingnames.de
==================================== Conflicted Items In .patch ====================================
data/config/placementrules.cfg
\mod\CXLmod382ArbresV3.patch
\mod\CXLmod46enlever-magnetisme.patch
data/config/simtracks.cfg
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
data/config/tags.cfg
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
data/design/buildings/construction/harbor/b_transport_seaport_t3.class
\mod\XLN_NEXL_Transport_Waterways_CityLinks_V1.6.patch
\mod\air_sea_ports_expander_pollut_reduc_mod.patch
data/design/buildings/construction/harbor/b_transport_smallseaport_t3.class
\mod\XLN_NEXL_Transport_Waterways_CityLinks_V1.6.patch
\mod\air_sea_ports_expander_pollut_reduc_mod.patch
data/design/buildings/construction/road/b_echangeur02_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/b_echangeur03_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/b_echangeur04_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/b_echangeur05_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/b_echangeur_t3.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/b_peage01_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/foundation/rf_default.class
\mod\HXL_ROAD.patch
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/r_expressway_40x40.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/r_expressway_40x40_bridge.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/r_highway_40x45_bridge.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/b_echangeurfr02_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/b_echangeurfr03_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/b_echangeurfr04_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/b_echangeurfr05_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/b_peagefr01_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/r_expressway_40x40_fr.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/r_expressway_40x40_fr_bridge.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/r_highway_40x45_fr_bridge.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/r_road_40x20_fr_pave.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_fr/r_road_40x20_fr_pave_bridge.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/b_echangeurger02_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/b_echangeurger03_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/b_echangeurger04_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/b_echangeurger05_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/b_peageger01_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/r_expressway_40x40_ger.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/r_expressway_40x40_ger_bridge.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/r_highway_40x45_ger_bridge.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/r_road_40x20_ger_wlane.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_ger/r_road_40x20_ger_wlane_bridge.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/b_echangeuruk02_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/b_echangeuruk03_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/b_echangeuruk04_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/b_echangeuruk05_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/b_peageuk01_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/r_expressway_40x40_uk.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/r_expressway_40x40_uk_bridge.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_uk/r_highway_40x45_uk_bridge.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/b_echangeurusa02_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/b_echangeurusa03_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/b_echangeurusa04_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/b_echangeurusa05_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/b_peageusa01_t4.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/r_expressway_40x40_usa.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/r_expressway_40x40_usa_bridge.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/r_highway_40x45_usa_bridge.class
\mod\Z_Z_Z_Z_Z_Z_XLN_Altiris_UIM_v1.78.2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/r_road_40x20_usa_wlane.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/buildings/construction/road/road_usa/r_road_40x20_usa_wlane_bridge.class
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\expressway_capacity_increase_v.0.1.patch
data/design/decoration/furniture/allam/f_all_pershing.class
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.0.patch
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.2.patch
data/design/decoration/tree/msk_trees/bushes_msk_americanboxwood.class
\mod\XLNation_banib3_VectorSquare_v0.1.patch
\mod\Xlnation_Montoto_h_suibob_GaliciaResidence_v1.0.patch
data/design/decoration/tree/msk_trees/bushes_noc_msk_azalea.class
\mod\XLNation_banib3_VectorSquare_v0.1.patch
\mod\Xlnation_Montoto_h_suibob_GaliciaResidence_v1.0.patch
data/design/layout/b_deco_pershing_t3_base.layout
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.0.patch
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.2.patch
data/design/layout/road/r_avenue_40x25/r_avenue_40x25_usa/r_avenue_40x25_usa_bridge.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x25/r_avenue_40x25_usa/r_avenue_40x25_usa_bridge_2x2samesense.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x25/r_avenue_40x25_usa/r_avenue_40x25_usa_bridge_2x2samesense_inverse.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_2x2samesense.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_2x2samesense_inverse.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_2x2samesense_inverse_trees.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_2x2samesense_trees.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_2x3way.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_2x3way_inverse.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_3x2way.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_5way.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_5way_inverse.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_eli.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_inverse.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x30/r_avenue_40x30_usa/r_avenue_40x30_usa_bridge_notree.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_avenue_40x45/r_avenue_40x45_usa/r_avenue_40x45_usa_broadway_bridge.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_expressway_40x40/r_expressway_40x40_usa/r_expressway_40x40_usa_crossbegin.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_expressway_40x40/r_expressway_40x40_usa/r_expressway_40x40_usa_crossboth.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_expressway_40x40/r_expressway_40x40_usa/r_expressway_40x40_usa_crossend.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_expressway_40x40/r_expressway_40x40_usa/r_expressway_40x40_usa_empty.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_road_40x15/r_road_40x15_usa/r_road_40x15_usa_bridge.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_road_40x15/r_road_40x15_usa/r_road_40x15_usa_bridge_2samesense.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_road_40x15/r_road_40x15_usa/r_road_40x15_usa_bridge_2samesense_inverse.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_road_40x20/r_road_40x20_usa/r_road_40x20_usa_wlane_bridge.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_street_40x10/r_street_40x10_usa/r_street_40x10_usa_bridge.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_street_40x10/r_street_40x10_usa/r_street_40x10_usa_bridge_2samesense.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/design/layout/road/r_street_40x10/r_street_40x10_usa/r_street_40x10_usa_bridge_2samesense_inverse.layout
\mod\ZZZZ_Dark_Textures_Real_US_v2.patch
\mod\kh_BL.patch
data/gfx/building/b_deco_pershing_t3.sgbin
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.0.patch
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.2.patch
data/gfx/furnitures/f_all_pershing.sgbin
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.0.patch
\mod\XLnation_Montoto_deco_PershingSquareBellTower_v1.2.patch
data/localization/de/montotomedarch_buildingnames.de
\mod\XLnation_Montoto_deco_DecorativeArch_v1.0.patch
\mod\xlnation_aitortilla01_Modular_Airport_Pack_v1.0.patch
data/localization/en/montotomedarch_buildingnames.en
\mod\XLnation_Montoto_deco_DecorativeArch_v1.0.patch
\mod\xlnation_aitortilla01_Modular_Airport_Pack_v1.0.patch
data/shader/#building_enhaced.fx
\mod\XLNation_Banib3_191NWackerDrive_v2.0.patch
\mod\XLNation_Banib3_25Street_v1.0.patch
\mod\XLNation_Banib3_GraniteTower_v2.0.patch
\mod\XLNation_Banib3_Leadenhall_v1.0.patch
\mod\Xlnation_MicroSphera92_ind_FHI_Headquarters_v1.0.patch
\mod\Xlnation_Montoto_h_suibob_GaliciaResidence_v1.0.patch
\mod\Xlnation_Montoto_ind_EspacioTower_v1.1.patch
Mais je fais quoi pour regler ces conflits?
- Geoff35340Membre Émérite
-
Messages : 3426
Re: bug de m****, Dim 15 Juil 2012 - 0:19
Soit tu supprime tout, soit tu désinstalle un par un et teste à chaque fois
- Geoff35340Membre Émérite
-
Messages : 3426
Re: bug de m****, Dim 15 Juil 2012 - 9:26
J'ai édité, c'est mon iPod me fais écrire n'importe quoi.
- iaumegMembre
- Aucun
Messages : 94
Re: bug de m****, Dim 15 Juil 2012 - 10:55
j'ai enlever tout le mod et désinstallé UIM: c'est fluide (je pose de grande zone pour essayer de chargé a mort et sa ram pas)
j'ai réinstallé UIM sans autre mod: fluide
j'ai réinstalle mes mod par petit groupe et testé a chaque fois c'est fluide jusqu’à un certain mod (évidement le dernier) qui est un mod que j'ai fais en suivant les tuto pour changer les pub.
Du coup je l'ai viré.
Et pour l'instant là où ça ramé a mort avant pour l'instant c'est fluide.
A surveiller
j'ai réinstallé UIM sans autre mod: fluide
j'ai réinstalle mes mod par petit groupe et testé a chaque fois c'est fluide jusqu’à un certain mod (évidement le dernier) qui est un mod que j'ai fais en suivant les tuto pour changer les pub.
Du coup je l'ai viré.
Et pour l'instant là où ça ramé a mort avant pour l'instant c'est fluide.
A surveiller
- ShibuyaErudit Tokyoïte
-
Messages : 8916
Re: bug de m****, Dim 15 Juil 2012 - 12:39
tant mieux si c'est résolu
bonne construction de tes villes
bonne construction de tes villes
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