Page 2 sur 2 • 1, 2
- ExalightHeroes never die
-
Messages : 11441
Re: DBGHELP.DLL Not Found !!!, Mer 7 Mar 2012 - 22:36
Alors, il s'agit très probablement d'un problème de mémoire, vu que Clamato a rencontré le même problème auparavant.
Toi là ! Oui, toi Invité ! Tu as posté 107 messages sur ce forum, mais arrête de flooder, viens sur la Chatbox !
●2006 - 2018●
- FranckyyyMembre Confirmé
Messages : 297
Re: DBGHELP.DLL Not Found !!!, Mer 7 Mar 2012 - 22:38
Je vais essayer la méthode de Clamato mais ca ne peut pas être à cause de la mémoire j'ai une carte graphque toute neuve de hier
- ieyasuMembre Émérite
-
Messages : 4442
Re: DBGHELP.DLL Not Found !!!, Mer 7 Mar 2012 - 23:47
C'est pas qu'il te manque un fichier. Ce message arrive quand ton jeu dépasse les 3Go de mémoire virtuelle autorisée. Pour résoudre le problème il faut diminuer les graphismes et enlever les mods gourmands en ressources.
- FranckyyyMembre Confirmé
Messages : 297
Re: DBGHELP.DLL Not Found !!!, Jeu 8 Mar 2012 - 9:17
Ah bon... Bas merci mais ce qui me surprend c'est que la ville est toute petite encore ! Il n'y a pas de moyens de contourner l'autorisation ?
Sinon je veux bien connaître les mods gourmands pour les enlever.
Merci
Sinon je veux bien connaître les mods gourmands pour les enlever.
Merci
- ieyasuMembre Émérite
-
Messages : 4442
Re: DBGHELP.DLL Not Found !!!, Jeu 8 Mar 2012 - 10:56
Il se peut aussi que tu ais installé un mod qui fasse planter ta ville. Pour le savoir, il faut regarder le log.
- FranckyyyMembre Confirmé
Messages : 297
Re: DBGHELP.DLL Not Found !!!, Jeu 8 Mar 2012 - 15:54
Le dernier log pour ieyasu :
- Spoiler:
TradingLogic.CurrentCitySelection = SoloSaveRegion10Map19
[11:27:18] LUA csScriptManager.cpp ( 522) Error After show city select
[11:27:18] LUA csScriptManager.cpp ( 522) Error Solo mode is on, city ID = SoloSaveRegion10Map19
[11:27:18] LUA csScriptManager.cpp ( 522) Error MSM current ID = SoloSaveRegion10Map19
[11:27:18] LUA csScriptManager.cpp ( 522) Error MSM region = 10
[11:27:18] LUA csScriptManager.cpp ( 522) Error MSM map = 19
[11:27:18] LUA csScriptManager.cpp ( 522) Error TradingLogic.CurrentCitySelection == SoloSaveRegion10Map19
[11:27:18] LUA csScriptManager.cpp ( 522) Error Getting Name for current city
[11:27:18] LUA csScriptManager.cpp ( 522) Error Name retrieved : Indiana
[11:27:22] LUA csScriptManager.cpp ( 522) Error Loading data/design/script/tutorial/UnlockBuildings.data
[11:27:46] LUA csScriptManager.cpp ( 522) Error ============ Button Pressed ButtonQuit
[11:27:48] LUA csScriptManager.cpp ( 522) Error Shooting live/offline/solo/SoloSaveRegion10Map19/auto/Save.dds at 412 x 256
[11:27:49] LUA csScriptManager.cpp ( 522) Error Saving SoloBPMgr.BP[SoloSaveRegion10Map19]
[11:27:49] LUA csScriptManager.cpp ( 522) Error Saving empty table SoloBPMgr.CitySaveData
[11:27:49] LUA csScriptManager.cpp ( 522) Error Shooting live/offline/solo/SoloSaveRegion10Map19/auto/Checkpoint.dds
Bonne chance à celui qui saura déchifrer ça
- ieyasuMembre Émérite
-
Messages : 4442
Re: DBGHELP.DLL Not Found !!!, Jeu 8 Mar 2012 - 16:28
Ca doit pas etre les bons log. Il n'y a pas de crash à la fin.
- FranckyyyMembre Confirmé
Messages : 297
Re: DBGHELP.DLL Not Found !!!, Jeu 8 Mar 2012 - 16:48
Celui la de 16h45
[16:42:02] LUA csScriptManager.cpp ( 522) Error No callbacks for Bridge
[16:42:02] LUA csScriptManager.cpp ( 522) Error Setting curved roads OFF in TagManager:RoadInit
[16:42:17] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:42:17] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:42:17] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:42:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:27] LUA csScriptManager.cpp ( 522) Error No callbacks for T1
[16:42:27] LUA csScriptManager.cpp ( 522) Error No callbacks for UnqualifiedWorker
[16:42:27] AS2LUACMD vinInterfaceManager.cpp ( 818) Error movie= log=<"this._name = UnqualifiedWorker">
[16:42:36] LUA csScriptManager.cpp ( 522) Error No callbacks for T1
[16:42:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:00] LUA csScriptManager.cpp ( 522) Error No callbacks for Bridge
[16:43:01] LUA csScriptManager.cpp ( 522) Error Setting curved roads OFF in TagManager:RoadInit
[16:43:10] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:10] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:10] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:10] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:13] LUA csScriptManager.cpp ( 522) Error No callbacks for T1
[16:43:13] LUA csScriptManager.cpp ( 522) Error No callbacks for UnqualifiedWorker
[16:43:14] AS2LUACMD vinInterfaceManager.cpp ( 818) Error movie= log=<"this._name = UnqualifiedWorker">
[16:43:21] LUA csScriptManager.cpp ( 522) Error No callbacks for VeryRich
[16:43:21] AS2LUACMD vinInterfaceManager.cpp ( 818) Error movie= log=<"this._name = VeryRich">
[16:43:23] LUA csScriptManager.cpp ( 522) Error No callbacks for T2
[16:43:28] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:28] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:28] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:28] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:33] LUA csScriptManager.cpp ( 522) Error No callbacks for T1
[16:43:40] LUA csScriptManager.cpp ( 522) Error No callbacks for T2
[16:43:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:33] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:33] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:33] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:33] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:47] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:44:47] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:44:47] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:44:50] LUA csScriptManager.cpp ( 522) Error No callbacks for T3
[16:45:05] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:45:06] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:45:06] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:45:06] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:45:20] LUA csScriptManager.cpp ( 522) Error No callbacks for T2
[16:45:30] CORE mcMem.cpp ( 827) Error Available physical memory = 0.900Gb
[16:45:30] CORE mcMem.cpp ( 828) Error Available addressable virtual memory = 0.113Gb
[16:45:30] CORE mcMem.cpp ( 829) Error Total physical memory = 2.997Gb
[16:45:30] CORE mcMem.cpp ( 830) Error Total addressable virtual memory = 1.999Gb
[16:45:30] MEMORY mcMemAllocator.cpp ( 107) ErrorBuild .\Core\mcFilePack.cpp(661) : Request for allocation failed. Out of memory (need 1021072)
[16:42:02] LUA csScriptManager.cpp ( 522) Error No callbacks for Bridge
[16:42:02] LUA csScriptManager.cpp ( 522) Error Setting curved roads OFF in TagManager:RoadInit
[16:42:17] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:42:17] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:42:17] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:42:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:22] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:27] LUA csScriptManager.cpp ( 522) Error No callbacks for T1
[16:42:27] LUA csScriptManager.cpp ( 522) Error No callbacks for UnqualifiedWorker
[16:42:27] AS2LUACMD vinInterfaceManager.cpp ( 818) Error movie=
[16:42:36] LUA csScriptManager.cpp ( 522) Error No callbacks for T1
[16:42:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:42:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:00] LUA csScriptManager.cpp ( 522) Error No callbacks for Bridge
[16:43:01] LUA csScriptManager.cpp ( 522) Error Setting curved roads OFF in TagManager:RoadInit
[16:43:10] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:10] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:10] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:10] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:13] LUA csScriptManager.cpp ( 522) Error No callbacks for T1
[16:43:13] LUA csScriptManager.cpp ( 522) Error No callbacks for UnqualifiedWorker
[16:43:14] AS2LUACMD vinInterfaceManager.cpp ( 818) Error movie=
[16:43:21] LUA csScriptManager.cpp ( 522) Error No callbacks for VeryRich
[16:43:21] AS2LUACMD vinInterfaceManager.cpp ( 818) Error movie=
[16:43:23] LUA csScriptManager.cpp ( 522) Error No callbacks for T2
[16:43:28] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:28] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:28] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:28] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:33] LUA csScriptManager.cpp ( 522) Error No callbacks for T1
[16:43:40] LUA csScriptManager.cpp ( 522) Error No callbacks for T2
[16:43:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:52] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:43:59] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:33] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:33] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:33] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:33] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:44:47] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:44:47] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:44:47] CORE mcFile.cpp ( 198) Error can't open file data\design\actor\vehicule\v_ca_eli01_01.actor
[16:44:50] LUA csScriptManager.cpp ( 522) Error No callbacks for T3
[16:45:05] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:45:06] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:45:06] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:45:06] LUA csScriptManager.cpp ( 522) Error LayerScript:ClearAll() called
[16:45:20] LUA csScriptManager.cpp ( 522) Error No callbacks for T2
[16:45:30] CORE mcMem.cpp ( 827) Error Available physical memory = 0.900Gb
[16:45:30] CORE mcMem.cpp ( 828) Error Available addressable virtual memory = 0.113Gb
[16:45:30] CORE mcMem.cpp ( 829) Error Total physical memory = 2.997Gb
[16:45:30] CORE mcMem.cpp ( 830) Error Total addressable virtual memory = 1.999Gb
[16:45:30] MEMORY mcMemAllocator.cpp ( 107) ErrorBuild .\Core\mcFilePack.cpp(661) : Request for allocation failed. Out of memory (need 1021072)
- ieyasuMembre Émérite
-
Messages : 4442
Re: DBGHELP.DLL Not Found !!!, Jeu 8 Mar 2012 - 18:52
Non je peux pas te dire de quel mod ça peut venir. En tout cas c'est bien étrange que le jeu arrive à 2Go sur une petite ville....
Page 2 sur 2 • 1, 2
Permission de ce forum:
Vous ne pouvez pas répondre aux sujets dans ce forum