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- piercwcInvité
Trading Issues, Jeu 31 Mar 2011 - 7:27
Hello,
I am having an issue with the trading system in Cities XL 2011. I am not sure who I should contact with my problem but I thought I would see if you all could help. My problem is inconsistent and confusing but I will do the best I can to describe it. Hopefully my speaking in English will not be too much of a issue.
Here is an example of my problem. There is a city where I am producing and exporting to Omnicorp around 70+ food units and making 95k per turn. When I reduce the amount of food I am exporting, my cash flow does not change. This continues as I reduce what I am selling to a point where I enter negative cash flow, and then my cash flow reflects the actual trading situation. But when I try to export more of my food units nothing happens to my cash flow. I have to reset all my trading bars to zero before the system rights its self. Additionally, the stat line that shows my cash tokens on the trading screen is never accurate to what my cash flow is. What could be causing this and who should I seek for help? I am using no performance mods and this is really hurting the trading system I want to set up.
I am having an issue with the trading system in Cities XL 2011. I am not sure who I should contact with my problem but I thought I would see if you all could help. My problem is inconsistent and confusing but I will do the best I can to describe it. Hopefully my speaking in English will not be too much of a issue.
Here is an example of my problem. There is a city where I am producing and exporting to Omnicorp around 70+ food units and making 95k per turn. When I reduce the amount of food I am exporting, my cash flow does not change. This continues as I reduce what I am selling to a point where I enter negative cash flow, and then my cash flow reflects the actual trading situation. But when I try to export more of my food units nothing happens to my cash flow. I have to reset all my trading bars to zero before the system rights its self. Additionally, the stat line that shows my cash tokens on the trading screen is never accurate to what my cash flow is. What could be causing this and who should I seek for help? I am using no performance mods and this is really hurting the trading system I want to set up.
- ShibuyaErudit Tokyoïte
-
Messages : 8916
Re: Trading Issues, Jeu 31 Mar 2011 - 17:20
In french please!
Venez découvrir la confédération insulaire d'Ancore, l'un des pays les plus atypiques du monde gc.
Des forêts tropicales luxuriantes aux mégalopoles urbaines, votre visite de l'Ancore sera à tous les coups une découverte magique.
Cliquez ici pour commencer votre visite
- pelucheMembre Chevronné
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Messages : 1124
Re: Trading Issues, Jeu 31 Mar 2011 - 17:45
Hello,
I cannot really help you, I cheat
On the other hand I think somebody here will know better than me
I cannot really help you, I cheat
On the other hand I think somebody here will know better than me
Chi va piano va sano..chi va sano va più lontano e più alto
MODERATRICE FORUM OFFICIEL CITIES XL
- CalimeroMembre Émérite
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Messages : 4944
Re: Trading Issues, Jeu 31 Mar 2011 - 17:48
Traduction résumée car il y a pas mal de "blabla" autour ^^
Bonjour,
J'ai des problèmes avec le système de trade dans cities xl 2011. Je ne suis pas sûr qui je dois contacter avec mon problème (blablabla) mais je vais faire de mon mieux pour être clair (blablabla).
Voici un exemple de mon problème Il y a une ville dans laquelle je produit et exporte à Omnicorp a peu près 70 token d'agro et je gagne 95 k par tour. Quand je réduit mes exportations, mon cash flow ne change pas. Ca continue comme ça jusqu’à ce que mon cash flow devienne négatif. A ce moment, mon cash change de nouveau pour refléter l'exacte situation et si je tente d’augmenter l'exportation d'agro, rien ne se passe du côté de mon cashflow.
Je dois remettre toutes mes barres de trade a zéro avant que le système ne se remette correctement. De plus, les statistiques qui montrent mon cash flow dans l'ecran de trade ne sont jamais à jour. Qu'est-ce qui cause ce problème et que dois-je faire pour le résoudre ? Je n'ai aucun mod qui influe sur la performance du jeu.
- pelucheMembre Chevronné
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Messages : 1124
Re: Trading Issues, Jeu 31 Mar 2011 - 17:56
et pour lui répondre il faut donc quelqu'un qui ne triche pas et qui exporte à Omnicorp pour voir si ça fait la même chose.
moi je n'exporte que dans mes villes, je ne me sers d'omnicorp que pour lui piquer le pognon
moi je n'exporte que dans mes villes, je ne me sers d'omnicorp que pour lui piquer le pognon
Chi va piano va sano..chi va sano va più lontano e più alto
MODERATRICE FORUM OFFICIEL CITIES XL
Re: Trading Issues, Jeu 31 Mar 2011 - 19:29
Franchement pourquoi ne pas tricher ?
Why you don't to cheat ? It's easier and I think, with cheat you can make more beautiful city !
I have never meet this problem.
Why you don't to cheat ? It's easier and I think, with cheat you can make more beautiful city !
I have never meet this problem.
- ShibuyaErudit Tokyoïte
-
Messages : 8916
Re: Trading Issues, Jeu 31 Mar 2011 - 19:45
Vous parlez tous anglais ?
Venez découvrir la confédération insulaire d'Ancore, l'un des pays les plus atypiques du monde gc.
Des forêts tropicales luxuriantes aux mégalopoles urbaines, votre visite de l'Ancore sera à tous les coups une découverte magique.
Cliquez ici pour commencer votre visite
- pelucheMembre Chevronné
-
Messages : 1124
Re: Trading Issues, Jeu 31 Mar 2011 - 19:50
can be
Chi va piano va sano..chi va sano va più lontano e più alto
MODERATRICE FORUM OFFICIEL CITIES XL
- OscarMembre Émérite
-
Messages : 2873
Re: Trading Issues, Jeu 31 Mar 2011 - 22:42
@ piercwc > not sure that the trading system works as well as it should... I also noticed strange stuff when I tried to play without cheat, and the trading system was the worth point for me ! But the bigest problem we all have here, is to find someone who doe'nt use any cheat and trading with Omnicorp... Hope you'll find such a player !
- piercwcInvité
Re: Trading Issues, Ven 1 Avr 2011 - 6:09
Hey easy on that whole blah blah blah thing. Do you guys all cheat? it doesn't seem as real to me when I am doing it. I really want to have a functional trade network then create aesthetically appealing cities. I guess thats not much of a choice.
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